i managed to hit the ball on the smallest paddle size twice and din't get points for it and did you change it that the ball go trew the reset at the end
Found a bug where if you hold left arrow key/a when you die In full screen into the next round, your ball will launch backwards if you choose to launch the ball with space. But great arcade like pong game.
The direction the ball travels after it hits the paddle doesn't make sense. I feel like it should hit the paddle bounce off at an angle based on the orientation of the paddle(reflect velocity about the normal of paddle surface). It seems like you are just reversing the x and y velocities based on which side of the paddle is hit. This leads to having very little control of the direction the ball goes after hitting the paddle not to mention it being exceptionally unrealistic. Maybe this was intentional but it makes the game feel like I am not in control of how the game plays out.
There is a typo in the instructions that fade the "O" in "Counter" is capitalized.
It would be nice to have wasd or mouse controls.
Otherwise it is fun and impressive for being made in only 12 hours.
Here Is My 2 Cents On Feedback.There Is Glitches That Don't Take Long To Find, The Controls And The First Couple Times I Pressed Space To Start And Then Moved To A And D I Think You Should Also Add A And D, At The Start I Didn't Like The Wall Of Text Because It Kinda Confuses Me And I Would Rather Play To Find Out Which Leads To Confusion, I Think You Could Fix This By Adding A Tutorial Of Sorts, But I Think Thats A Personal Problem, Also Sometimes The Ball Gets Glitched With The Collider. In Conclusion This Game Is Great For Its Purpose(A Fun Mobile Sort Of Game To Play For A Few Minutes) But Has Some Glitches And Quality Of Life Problems Which Is Expected From A Game Jam Game, Great Job Man!
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Great game! My high score is 31
The game is pretty fun. I just made myself to stop playing it because of the run for the highest score =D
good game
the direction of the paddle feels flipped, defenetly needs an invert button
I am thinking of making a game,so, how to make a game in unity?
why are you asking that from someone who makes games in a different game engine than unity. (i think he uses construct but i could be wrong)
LENNY I SWEAR WE HAVE TO STOP MEETING IN SO MANY RANDOM PLACES
he uses construct 3, like me, I recommend construct 3, its easy to use and has a built in event system
you should be in jail for making this addictive
you should be in jail for complaining
bruh it was a compliment :I
my best is 47 :0
there's an invert option
epic
my best is 63
Occasionally, if you move when the ball hits the paddle, you will get more than one point, which is interesting
i managed to hit the ball on the smallest paddle size twice and din't get points for it and did you change it that the ball go trew the reset at the end
Found a bug where if you hold left arrow key/a when you die In full screen into the next round, your ball will launch backwards if you choose to launch the ball with space. But great arcade like pong game.
ikr Catlord911
i got the paddle turned slightly
Is there any chance you could get a setting to invert controls?
It won't load for me?
Edit: Nevermind, just had to refresh :P
Found a Glitch:if you Keep Rotating and then Start While Rotating The Ball Goes Outside the circle
When discover something that someone else discovered first: "visible disappointment"
A little feedback:
The direction the ball travels after it hits the paddle doesn't make sense. I feel like it should hit the paddle bounce off at an angle based on the orientation of the paddle(reflect velocity about the normal of paddle surface). It seems like you are just reversing the x and y velocities based on which side of the paddle is hit. This leads to having very little control of the direction the ball goes after hitting the paddle not to mention it being exceptionally unrealistic. Maybe this was intentional but it makes the game feel like I am not in control of how the game plays out.
There is a typo in the instructions that fade the "O" in "Counter" is capitalized.
It would be nice to have wasd or mouse controls.
Otherwise it is fun and impressive for being made in only 12 hours.
Here Is My 2 Cents On Feedback.There Is Glitches That Don't Take Long To Find, The Controls And The First Couple Times I Pressed Space To Start And Then Moved To A And D I Think You Should Also Add A And D, At The Start I Didn't Like The Wall Of Text Because It Kinda Confuses Me And I Would Rather Play To Find Out Which Leads To Confusion, I Think You Could Fix This By Adding A Tutorial Of Sorts, But I Think Thats A Personal Problem, Also Sometimes The Ball Gets Glitched With The Collider. In Conclusion This Game Is Great For Its Purpose(A Fun Mobile Sort Of Game To Play For A Few Minutes) But Has Some Glitches And Quality Of Life Problems Which Is Expected From A Game Jam Game, Great Job Man!
Somehow it kills me that every word is capitalized, but good feedback :)
joystick controls where the platform goes to the rotation of the joystick will be great too
broke it! hold right as the screen transitions and the paddle gets stuck rotated in a specific angle.